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While Maquette has some missteps, I look back fondly on my time with it. Sadly, my interactions with the puzzles were also full of heartbreak. When Maquette is firing on all cylinders, it is a beautiful journey through a series of ever-larger environments, and Maquette’s love story is poignant and a little heartbreaking. Maquette has some rough edges, but it presents inventive puzzle mechanics that remain interesting to the end, paired with a love story that's both charismatic and relatable.
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But despite the handful of wow moments it enables, developer Graceful Decay ends up squandering much of the idea's potential due to pacing issues and rough edges. NetEase (HangZhou) Network Co., Ltd.Maquette's core concept of puzzle solving in recursive environments is undeniably neat. NetEase (HangZhou) Network Co., Ltd./ Da Hua Studio The Legend of Zelda: Ocarina of Time – WINNER
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We’re very pleased to have the opportunity to recognize excellence in game audio year after year with the G.A.N.G. has been a lighthouse in our community for 20 years, headed up by an illustrious board of directors and supported by active members and sponsors. Said Savina Ciaramella, Executive Director of the Game Audio Network Guild, “G.A.N.G. Sound Design of the Year went to Returnal ( Housemarque /Sony Interactive Entertainment), which also won for Best New IP Audio, Creative and Technical Achievement in Music, and Best Non-Humanoid Performance. The game also won for Best Ensemble Cast Performance. Music of the year was presented to Composer Richard Jacques for his score for Marvel’s Guardians of the Galaxy (Eidos-Montréal/Square Enix). It’s a privilege to serve this organization and community.”Īward highlights include Ratchet & Clank: Rift Apart (Insomniac Games/Sony Interactive Entertainment) which took home the coveted Audio of the Year and Dialogue of the Year wins, as well as awards for Best UI Reward or Objective Sound Design, and Creative and Technical Achievement in Sound Design. Said Hutchinson, “An award for service presented by an organization founded in service is especially meaningful to me. Vice President Sabrina Hutchinson, Agent and Founder of Defiant Talent Management, a talent agency representing composers and music supervisors in TV, film, and video games. The Distinguished Service award was presented to G.A.N.G. Video game music scoring sessions have been a highlight of my career, so to be honored in this way is very gratifying.”
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Said Jones, “I am honored to accept this year’s Game Audio Network Guild Lifetime Achievement award and join such an illustrious list of past recipients.
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Leslie Ann Jones, multiple Grammy award-winning recording engineer and Director of Music and Scoring at Skywalker Sound, received the G.A.N.G. The show featured musical performances by 88bit and Raphael Batista, and was a celebration of 20 years in game audio with show highlights from the last two decades. Live pre- and post-show events were hosted by Emily Reese, host of Level with Emily Reese and former NPR broadcaster. The virtual event, streamed on Twitch, was hosted by Deathloop star and voice actor Jason E. The Game Audio Network Guild today announced winners in 27 categories in music, sound design, dialogue, and more during their 20th annual G.A.N.G. Game Audio Network Guild Announces 20th Annual G.A.N.G.
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